Adobe

Facial

Mapping

Adobe

Facial Mapping

Create Booth @ Adobe MAX 2K17

Create Booth @

Adobe MAX 2K17

We were tasked with designing and developing a social experience like none other for Create Magazine's yearly booth at Adobe MAX.

Participants entered a room and sat down in front of a video projector. Using infrared scanners and a tracking application written in Unity, we aligned imagery to each of their faces and projected unique combinations of various animations.

The facial projections were recorded to our custom-built media servers using Sony 4K cameras and Derivative TouchDesigner. As soon as the animations finished playing, each recording uploaded directly to Amazon Web Services where automatic transcoding  commenced.

Within a minute, a photo of the participant's face appeared on four iPad Pro kiosks outside the room, indicating their content was ready. After entering their email address at a kiosk, participants immediately received a link to a social sharing web page. This custom page included downloadable 4K and HD videos of their own facial animations, as well as ten unique photos, all shareable with Facebook and Twitter API integrations.

 

Client: Adobe Create

Amazing Adobeans: Terri Stone & Kashka Pregowska-Czerw

AWS, Web & iOS Development: Max Sorto

Sound Design: Jake Cooper & Jon Iler

Additional Web Development: Jon Iler

Design/Animation: Tyler Koeller & Dylan Roscover

TouchDesigner Programming: Dylan Roscover

Unity Programming: Jason Lashley

Booth Operator: Burton Markham

We were tasked with designing and developing a social experience like none other for Create Magazine's yearly booth at Adobe MAX.

Participants entered a room and sat down in front of a video projector. Using infrared scanners and a tracking application written in Unity, we aligned imagery to each of their faces and projected unique combinations of various animations.

The facial projections were recorded to our custom-built media servers using Sony 4K cameras and Derivative TouchDesigner. As soon as the animations finished playing, each recording uploaded directly to Amazon Web Services where automatic transcoding  commenced.

Within a minute, a photo of the participant's face appeared on four iPad Pro kiosks outside the room, indicating their content was ready. After entering their email address at a kiosk, participants immediately received a link to a social sharing web page. This custom page included downloadable 4K and HD videos of their own facial animations, as well as ten unique photos, all shareable with Facebook and Twitter API integrations.

 

Client: Adobe Create

Amazing Adobeans: Terri Stone & Kashka Pregowska-Czerw

AWS, Web & iOS Development: Max Sorto

Sound Design: Jake Cooper & Jon Iler

Additional Web Development: Jon Iler

Design/Animation: Tyler Koeller & Dylan Roscover

TouchDesigner Programming: Dylan Roscover

Unity Programming: Jason Lashley

Booth Operator: Burton Markham

We were tasked with designing and developing a social experience like none other for Create Magazine's yearly booth at Adobe MAX.

Participants entered a room and sat down in front of a video projector. Using infrared scanners and a tracking application written in Unity, we aligned imagery to each of their faces and projected unique combinations of various animations.

The facial projections were recorded to our custom-built media servers using Sony 4K cameras and Derivative TouchDesigner. As soon as the animations finished playing, each recording uploaded directly to Amazon Web Services where automatic transcoding  commenced.

Within a minute, a photo of the participant's face appeared on four iPad Pro kiosks outside the room, indicating their content was ready. After entering their email address at a kiosk, participants immediately received a link to a social sharing web page. This custom page included downloadable 4K and HD videos of their own facial animations, as well as ten unique photos, all shareable with Facebook and Twitter API integrations.

 

Client: Adobe Create

Amazing Adobeans: Terri Stone & Kashka Pregowska-Czerw

AWS, Web & iOS Development: Max Sorto

Sound Design: Jake Cooper & Jon Iler

Additional Web Development: Jon Iler

Design/Animation: Tyler Koeller & Dylan Roscover

TouchDesigner Programming: Dylan Roscover

Unity Programming: Jason Lashley

Booth Operator: Burton Markham

We were tasked with designing and developing a social experience like none other for Create Magazine's yearly booth at Adobe MAX.

Participants entered a room and sat down in front of a video projector. Using infrared scanners and a tracking application written in Unity, we aligned imagery to each of their faces and projected unique combinations of various animations.

The facial projections were recorded to our custom-built media servers using Sony 4K cameras and Derivative TouchDesigner. As soon as the animations finished playing, each recording uploaded directly to Amazon Web Services where automatic transcoding  commenced.

Within a minute, a photo of the participant's face appeared on four iPad Pro kiosks outside the room, indicating their content was ready. After entering their email address at a kiosk, participants immediately received a link to a social sharing web page. This custom page included downloadable 4K and HD videos of their own facial animations, as well as ten unique photos, all shareable with Facebook and Twitter API integrations.

 

Client: Adobe Create

Amazing Adobeans: Terri Stone & Kashka Pregowska-Czerw

AWS, Web & iOS Development: Max Sorto

Sound Design: Jake Cooper & Jon Iler

Additional Web Development: Jon Iler

Design/Animation: Tyler Koeller & Dylan Roscover

TouchDesigner Programming: Dylan Roscover

Unity Programming: Jason Lashley

Booth Operator: Burton Markham

We were tasked with designing and developing a social experience like none other for Create Magazine's yearly booth at Adobe MAX.

Participants entered a room and sat down in front of a video projector. Using infrared scanners and a tracking application written in Unity, we aligned imagery to each of their faces and projected unique combinations of various animations.

The facial projections were recorded to our custom-built media servers using Sony 4K cameras and Derivative TouchDesigner. As soon as the animations finished playing, each recording uploaded directly to Amazon Web Services where automatic transcoding  commenced.

Within a minute, a photo of the participant's face appeared on four iPad Pro kiosks outside the room, indicating their content was ready. After entering their email address at a kiosk, participants immediately received a link to a social sharing web page. This custom page included downloadable 4K and HD videos of their own facial animations, as well as ten unique photos, all shareable with Facebook and Twitter API integrations.

Client: Adobe Create

Amazing Adobeans:

Terri Stone & Kashka Pregowska-Czerw

AWS & iOS Development:

Max Sorto

Sound Design:

Jake Cooper & Jon Iler

Web Development: Jon Iler

Design/Animation:

Tyler Koeller & Dylan Roscover

TouchDesigner Programming:

Dylan Roscover

Unity Programming: Jason Lashley

Booth Operator: Burton Markham

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A very special thanks to the wonderful Adobeans who made this experience possible!

A very special thanks to the wonderful Adobeans who made this experience possible!

A very special thanks to the wonderful Adobeans who made this experience possible!

A very special thanks to the wonderful Adobeans who made this experience possible!

A very special thanks to the wonderful Adobeans who made this experience possible!

Kopirite 2K18 The Experiential Co.

Made with

Kopirite 2K18 The Experiential Co.

Made with

Kopirite 2K18 The Experiential Co.

Made with

Kopirite 2K18 The Experiential Co.

Made with

Kopirite 2K18 The Experiential Co.

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